“Draw with Me”

Posted on Thursday 19 March 2009

I know it’s not in the right place to post this, but ehh… Just to show an update to this blog…

Mike Inel @ 9:14 am
Filed under: Uncategorized
TGC Newsletter features “How” and “Where” short-games

Posted on Monday 2 February 2009

In TGC’s monthly newsletter, their February issue featured 2 of my mini-games, “How” and “Where”…
Newsletter link here

I thank Steve Vink for featuring them in their newsletter!

I can’t say i can make another short-game as i’m busy working on a project right now…

Mike Inel @ 7:55 pm
Filed under: Uncategorized
Where (Short Game)

Posted on Wednesday 7 January 2009

A short game i made in 3 days using DarkBASIC Professional…

Links:
http://www.sendspace.com/file/fndahp
http://www.deviantart.com/deviation/108706285/
http://forum.thegamecreators.com/?m=forum_view&t=142969&b=5
http://www.darkbasicgames.com/puzzle/where (NEW, I thank Darkbasicgames for adding it!)

Technical stuffs:
Only compatible with Windows XP and up.
If “Unable to locate component. This application has failed to start because d3dx9_35.dll was not found. Re-installing the application may fix this problem.” appears, run “dxwebsetup.exe” with internet connection.

Small history:
It was a small project that started in 2004, but never got finished. I remade it in 2005, but again, i didn’t finished it.

No serious projects are yet to be announced.

Mike Inel @ 9:35 pm
Filed under: Uncategorized
How (Minigame)

Posted on Monday 3 November 2008

Mehhh, it’s a game i made in a week…
http://forum.thegamecreators.com/?m=forum_view&t=139388&b=5
http://www.deviantart.com/deviation/102493672/
http://www.sendspace.com/file/o79cqo

How to play:
1. Download it
2. Unzip it
3. Run “Play.exe”
4. If “Unable to locate component. This application has failed to start because d3dx9_35.dll was not found. Re-installing the application may fix this problem.” appears, run “dxwebsetup.exe” with internet connection, then run “Play.exe” again
5. Use directional keys to play

Mike Inel @ 9:11 am
Filed under: Uncategorized
Otome no Onsen: Arika in Soapland

Posted on Thursday 30 October 2008

This post is reserved for any inquiries/questions regarding the yuri viewer ‘Otome no Onsen: Arika in Soapland’

Note: Please download the demo first (Link) before buying the actual game to check for hardware compatibilities…
Mike Inel @ 4:57 pm
Filed under: Uncategorized
Yuri Viewer 3: FINISHED

Posted on Monday 27 October 2008

Link [18+]

That’s all… .___.

Mike Inel @ 1:18 pm
Filed under: Uncategorized
Look at her twirl… owo

Posted on Thursday 21 August 2008

(See the larger image here: Link )

And i made some progress in the yuri viewer… Link
Comment here what you guys think about the new hair… =3= Should i keep it or dump it?

Mike Inel @ 10:19 am
Filed under: Uncategorized
2 Minute Video

Posted on Thursday 31 July 2008

I posted an uncensored video of the yuri viewer in HentaiTube.tv
Link [18+]

Notes on what’s new is in the page

Mike Inel @ 5:34 pm
Filed under: Uncategorized
Yuri Viewer: Changes?

Posted on Thursday 24 July 2008

I’m still alive, so does the yuri viewer… I reposted the page here

But i’ve been thinking of something that’s hard to decide alone, so i need the people here who are still interested in the yuri viewer to tell me what they think…

I wasn’t aware of what programmers called “Engine” before… I was programming noobly before and suffer myself for coding every single thing repetitively until the game’s done…
Now that i’m (a bit) educated to this matter, i’ve decided to make an engine specifically for my yuri viewers…

In this way, when i want to make another one, i wouldn’t have to code it from scratch and brain-storm myself with retarded mathematical sh#ts… Just 3d them and export it and voila~

The question is… Should i make this now and apply it to the Mai-Otome viewer? Or make it AFTER the Mai-Otome?

Apply it to Mai-Otome now:
-the current program contains ALOT of bugs, so applying it right now will definitely improve the performance and bugs
-It will take time again… Months and months again… Just imagine… @x@

Do it AFTER you finish Mai-Otome:
-Mai-Otome is already 3/4 complete, but expect it to be slow, buggy, and sometimes annoying…
-I’ll definitely expect a lot of bug-reports at its release, lol

Let me know what you think by commenting below…

Mike Inel @ 4:05 pm
Filed under: Uncategorized
._.

Posted on Tuesday 1 July 2008

Link [18+]
(Shot taken from 3dsmax)

I’m supposed to join this, but meh…

Mike Inel @ 2:47 pm
Filed under: Uncategorized